Hi, I'm Arthur, a 3D professional

I am a 3D Pipeline Specialist and Digital Designer dedicated to bridging the gap between high-fidelity art and technical performance. I specialize in character rigging, technical modeling, and building optimized asset pipelines for Unity and Unreal Engine.

― My background

3D Artist with experience in modeling, rigging, animation, and game asset development, working with optimized pipelines for Unity and Unreal Engine. Specialized in Blender, with expertise in production leadership, workflow organization, and technical support for creative teams. Experience in 3D printing, technical modeling, and process automation to enhance productivity and visual quality.

― Softwares

Blender / Maya
SolidWorks / AutoCAD
Adobe Substance Suite
Adobe Suite
Subtance Suite

Portfolio

Creature Character design and Animation

A deep dive into the creation of a gruesome, high-fidelity creature. This project focused on the complex interplay of organic forms and anatomy, utilizing advanced texturing techniques to achieve a realistic, rotting skin aesthetic. It serves as a testament to my ability to translate challenging conceptual ideas into detailed, high-quality digital assets.

Hard surface Design and Animations

A technical case study in hard-surface asset creation. This revolver was modeled in Blender with a focus on animation-ready topology and textured using a PBR workflow to achieve a realistic, weathered finish, demonstrating a complete process for modern game engine integration.

AR Ready Realist Bambu Sofa

A high-performance 3D model of the "Bambu" sofa, meticulously optimized for AR and game engine integration. Developed entirely within Blender and substance painter, this project demonstrates a seamless workflow from reference modeling to PBR texturing and technical optimization under strict file-size constraints.

3D printed Cells for education

A Project in which I was tasked with design and manufacturing 3D printed cells for biology study in real schools in Brazil this was achieved with a easily available elegoo, magnets and a small amount of assembly,

― Work experience
― Education
Pontifical Catholic university of Campinas

Bachelor's Degree in Digital Design Jan 2020 - Dez 2023

Etec Bento Quirino

Tecnical degree in Mechanics Jan 2015 - Dez 2018

― Courses
P2 Design Academy
Alive! animation course in Blender
LEAD 3D Artist

FAST PRO BR  / March 2022 - May 2026

  • End-to-end 3D project leadership

  • Asset development for digital games

  • Character rigging and animation

  • Technical modeling for industrial visualization

  • 3D printing pipeline

  • Optimization for Unity and Unreal Engine

  • Technical support and team mentoring

ClickUp University
ClickUp Admin Certificate Exam

Let's work together

Location: Brazil São Paulo Campinas (open to relocating)

Business Email: contact@arthurplacido3d.com

ARTHUR PLACIDO

― Contacts

contact@arthurplacido3d.com
+
55(19)97100-4951